Master of Fine Arts in Design 3
Years
Scene
Design Curriculum
Nine
graduate studios in scene design, taken concurrently with
nine graduate studios in computer-aided design, one seminar
in script analysis and research, three courses in development
of theatre, two seminars in dramatic literature, performance
theory, criticism, contemporary theatre, and designs for
3-5 budgeted and fully-produced productions on one of UCI's
5 theatres' stages provide a challenging and deeply engaging
course of study, preparing students for entry into design
careers across the nation.
There are nine quarters of instruction (3 per year for 3
years). Each quarter, scene designers take a core course,
DR 255, that emphasizes design conceptualization supported
by the fundamental development and presentational skills
of drawing, drafting, rendering, model-making and story-boarding.
With concept-making as the center, the individual development
and presentation skills each receive a quarter's focus in
sequence.
First Year
Drawing
activities are continuous and ever-present in the scene
design program. It is considered the primal skill for our
designers. Incoming scenics begin this engagement in the
first quarter core course of their first year with the Head
of the Scene Design Program, Douglas-Scott Goheen, PhD.
This is a unique project-driven course that explores design
solutions through the use of graphite (only) as a medium.
These projects are presented through traditional hand-drafting
and large monochromatic graphite renderings. The medium
restriction allows the students to concentrate on value-relationships
as the basis for representing the play of light on scenic
objects. Second quarter, the core instruction presented
by Cliff Faulkner is a drawing-based development class exploring
individual props as extensions of onstage characters. This
valuable theatre scene design skill has even deeper application
to the nearby related industries of film, television and
theme entertainment. Third quarter, Prof. Goheen finishes
up the year of core course work with a class that extends
drawing into painting through traditional renderings, hand-painted
and with full-palette color. The weekly script-based projects
explore a variety of liquid media, mixed media and grounds.
These 10 projects have the added benefit of practicing concept-making
through the demand for a-show-a-week.
Second Year
The
scene design core begins with Prof. Goheen requiring a full
presentation materials package (sketches, drafting, renderings,
painter's elevations) for a single "complex" production
that requires serious scenery shifting and multiple looks.
This single-script 10-week project, usually an opera or
musical theatre, results in a complete, fully articulated
package of presentation materials of some magnitude. Second
quarter, Prof. Faulkner conducts a model-making class that
explores the various construction techniques and materials
used in several performance media. Prof. Goheen concludes
the year's core offerings with a course devoted to the development
of exterior site-based scene designs for non-traditional
or found performance venues. These "alternative theatre"
projects require field work, photography and are presented
in model form.
Third
Year
Technically,
the core course in one of the quarters of a student's third
year is selected as scheduled thesis development time. Typically,
however, students opt to take all three core courses so
as not to miss any of the skill-offerings of these concept-based
classes. Prof. Goheen begins the third-year core courses
with a rendering-based class that helps to finalize the
student's personal preference of rendering tools and materials
as they near the end of their graduate career. The designs
for three separate script-based projects are presented as
dry monochrome medium, mixed media that includes collage
and a final presentation in media of the student's own choosing.
In the second quarter, Prof. Faulkner teaches a core course
in story-boarding using the media of choice for sketch artists:
felt pen. This technically intense drawing/painting class
explores skill-sets that are in considerable demand in all
theatre-related performance industries. The final core course
of the three years is a television/art direction class that
Prof. Goheen team-teaches with two working union production
designers in Los Angeles. With Prof. Goheen acting as facilitator
and mentor, students are assigned projects and meet with
the professional designers at their LA production studios
for project critique as well as professional art direction/production
designer advice and career suggestions.
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